Our next meeting will be on Tuesday 7th March, at the Horse and Jockey pub in Stanford-in-the-Vale. As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.
This week the “Feature Game” will be Citrus, a tile laying game where players are building citrus plantations. In order to build, however, it’s essential to harvest plantations from time to time as this is the only way to bring in new income, but when is the timing right? And most importantly, which plantation should be harvested, thus taking it out of the race for the important points during the scoring?
|– Image used with permission of boardgamephotos|
And talking of citrus fruit…
Jeff had been suffering from a cold, so went to the market trying to buy some oranges. He asked at the first stall he came to, but the stall-holder apologised and explained he had no citrus fruit today. So, Jeff continued round the market asking everywhere for oranges, but to no avail. Eventually he came back to the first stall and thought he’d try his luck again, but again, the the stall-holder apologised and explained he had no citrus fruit today.
By this time, Jeff was desperate and begged the stall-holder, who was beginning to get exasperated. In the end, he said to Jeff, “Answer a three questions and I will get you your oranges from the back.”
Jeff agreed and the man started asking his questions, “First, spell ‘cat’ for me, as in catastrophe.”
Jeff thought for a moment and then replied, “C A T”.
“Very good,” the stall-holder said, “Now spell ‘dog’, as in dogmatic.”
Jeff didn’t hesitate this time, “D O G,” he responded.
Finally, the stall-holder asked, “Now spell, ‘flip’, as in oranges.”
Jeff paused a moment, puzzled. “But there is no ‘flip’ in oranges,” he answered eventually. The stall-holder replied, “That’s exactly what I’ve been trying to tell you – No Flippin’ Oranges!”