Category Archives: Next Meeting

Next Meeting – 14th May 2019

Our next meeting will be on Tuesday 14th May, at the Horse and Jockey pub in Stanford-in-the-Vale.  As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.

This week the “Feature Game” will be Powerships, a mad space-ship racing game where players roll dice and try to navigate their craft traveling great distances around a galactic race course, dodging planets, space dust… and each other.

Powerships
– Image by boardGOATS

And speaking of the vast distances in space…

Jeff and his mate Joe were sitting on a bench one evening talking about where they were going on holiday and watching the moon rise over rural Oxfordshire.  Jeff commented that he’d had been thinking about going to Australia as he’d heard that there were loads of gorgeous girls there.  Joe liked the sound of that, but was concerned about how far away it was.  Jeff shrugged—he knew it was a long way, but wasn’t sure how far.

There was a moment of silence, then Joe asked, “Which do you think is farther away, Australia or the moon?”

Jeff pointed at the sky and said, “Duh! Can you see Australia from here???”

Next Meeting – 30th April 2019

Our next meeting will be on Tuesday 30th April, at the Horse and Jockey pub in Stanford-in-the-Vale.  As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.

This week the “Feature Game” will be Lewis & Clark, a resource collecting race game in which each player manages an expedition intended to cross the North American continent, trying to be the first to reach the Pacific.  It is a longer game, but there will be plenty of shorter games available to play as well.

Dinosaur Island
– Image by BGG contributor styren

And speaking of explorers…

Jeff was the first to person explore the Coast of Labrador. Shortly after he left though, he realized that he had forgotten something really important and had to go back to get it.

This made him the first Labrador Retriever…

Next Meeting – 2nd April 2019

Our next meeting will be on Tuesday 2nd April, at the Horse and Jockey pub in Stanford-in-the-Vale.  As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.

This week the “Feature Game” will be Dinosaur Island, a worker placement game set in a dinosaur theme park.  During the game, players collect DNA, research the DNA sequences of extinct dinosaur species and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Players then compete to build the most thrilling theme park and work to attract the most guests and keep them alive.

Dinosaur Island
– Image by boardGOATS

And speaking of Dinosaurs…

Jeff and Joe had just finished watching Jurassic World and as they watched the credits, Joe said commented that he thought it was a fantastic film.  Jeff was less impressed.

Joe enthused, “But just look at what they made those dinosaurs do!”

Jeff replied, “Yeah, it’s great—they were able to train raptors. Still, that’s not as impressive as the Flintstones convincing a bird to be their record player…”

Next Meeting – 19th March 2019

Our next meeting will be on Tuesday 19th March, at the Horse and Jockey pub in Stanford-in-the-Vale.  As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.

This week the “Feature Game” will be Botswana (aka Wildlife Safari).  This is a very clever little set collecting card game with an African animal theme and some very cool, plastic, safari animals.

Botswana
– Image by boardGOATS

And speaking of safaris…

Jeff was on safari with his wife and mother-in-law.  One evening, while still deep in the jungle, Jeff’s wife awoke to find her mother gone.  Rushing to her husband, she insisted on them both trying to find her mother.  Jeff picked up his rifle, put on his hat, and started to look for her.  In a clearing not far from the camp, they came upon a chilling sight:  Jeff’s mother-in-law was backed up against a thick, impenetrable bush, and a large male lion stood facing her.

Jeff’s wife cried, “What are we going to do?”

“Nothing,” replied Jeff. “The lion got himself into this mess, let him get himself out of it.”

Next Meeting – 5th March 2019

Our next meeting will be on Tuesday 5th March, at the Horse and Jockey pub in Stanford-in-the-Vale.  As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.

This week the “Feature Game” will be Key Flow, a sort of card game version of one of our favourite games, Keyflower.  In truth, though the theme is similar and the iconography and some of the mechanisms are the same, the two games are really very different.  Key Flow is a card drafting game where players are adding cards to their village, and to the river that flows alongside.

Key Flow
– Image by boardGOATS

And speaking of rivers…

Jeff had just been handed his P45 and was feeling very, very down.  He had loved his job and been proud of what he did and didn’t know how he was going to tell his friends and family.  Walking home, he crossed a bridge high above the Thames.  As he looked over the railing he contemplated his position and suddenly found himself standing on the top rail getting ready to jump.  As he perched precariously, he happened to look down and saw a little man with no arms dancing on the river bank below.

Jeff thought, “My life isn’t so bad after all—at least I have both arms.” And with that he got off the railing.  Filled with a strange feeling of relief, he then walked down to the river bank to thank the little man for saving his life.

“Excuse me…” Jeff said as he approached the little man.  “I Just wanted to say thank-you.  I was about to jump off that bridge and kill myself, but when I saw you dancing even though you have no arms, I changed my mind.”

“Dancing? I’m not dancing,” the armless man replied bitterly.  “I’ve got an itch and I can’t scratch it!”

Next Meeting – 19th February 2019

Our next meeting will be on Tuesday 19th February, at the Horse and Jockey pub in Stanford-in-the-Vale.  As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.

This week the “Feature Game” will be Celestia (a remake of Cloud 9), players take on the roles of adventurers exploring the cities of Celestia by airship.  At the beginning of each round, the captain rolls the dice to discover the challenges he will face.  Before he does so, however, each player must decide whether to stay on board, or leave and forfeit the potential riches to come.

Celestia
– Image used with permission of boardgamephotos

And speaking of airships…

An airship was carrying passengers from all over the world. Suddenly everybody heard a noise and the airship began to lose height. The stewardess approaches the passenger closest to her, a Frenchman, and said, “There is a hole in the airship and we are losing height. Please jump out, sir, the airship will be less heavy and you will save a lot of people.”

The Frenchman thought it over, looked at his beautiful wife and decided to do the honourable thing: he knocked back a whole bottle of wine and shouting, “Vive la France!” jumped over the side.

Unfortunately, it didn’t help; the airship was still losing height, now even more rapidly than before. So the stewardess went to the next passenger, a Scandinavian and said, “Please, sir, the airship is falling from the sky and we will all die, unless you jump out of the airship.”

The Scandinavian thought it over, looked at his young family and felt he had no choice. He took a deep breath, knocked back a bottle of aquavit, then shouted “Vikings rule the world!” and jumped.

Sadly, the airship was still falling out of the sky. And so, the stewardess went to the next passenger, a Scotsman and explained the situation, “There is a hole in the airship, we are going to crash, please sir, if you jump out of the airship and save everyone.”

“Ach, no way, lady!” the Scot replied.

“Please, sir, I beg you,” the stewardess pleaded, “If you jump you will will be a hero!”

The Scotsman looked over the side at the rapidly approaching ground and thought it over quickly. With just a slight hesitation, he knocked back all remaining alcohol, then shouted “Long live St George” and threw the Englishman next to him over the side…