Category Archives: Next Meeting

Next Meeting, 5th May 2026

Our next meeting will be on Tuesday 5th May 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food, so those that are eating will be arriving from around 6.45pm.

This week, the “Feature Game” will be Pinched!, a set collecting, scheming and bluffing game where players are “Wealth Redistributors” (also known as Burglars; reviewvideo tutorial). In this game, players take it in turns to be the Mastermind and plan a heist on one of the Mansions, with other players trying to muscle in on the action and come away with some swag.

Pinched!
– Image adapted by boardGOATS

And speaking of burglars…

The cost of living crisis had left Jeff and Joe short, so much so, that they had resorted to robbery. One night, well actually, in the early hours of one morning, they had donned masks and broken into an off-license. They were not trying for cash (and would have been unsuccessful anyhow as the takings had been taken away), they just fancied a little drop of something to keep them warm at night.

Squinting in the dark, Joe turned to Jeff and asked, “Is this whisky?”

Jeff replied, “Yeah, but not as wisky as wobbing a bank…”

Next Meeting, 21st April 2026

Our next meeting will be on Tuesday 21st April 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food, so those that are eating will be arriving from around 6.45pm.

This week, the “Feature Game” will be the Magic Tower expansion to Die Wandelnden Türme (aka The Wandering Towers), a light game that is very popular within the group.  This expansion consists of five expansion modules, which can be combined arbitrarily (base game rules; base game review; expansion rules; expansion video review).  In this game, the graduating class of the Ravenrealm Magic School compete to demonstrate their mastery of magic by travelling to the legendary Ravenskeep.

Die Wandelnden Türme
– Image by boardGOATS

And speaking of magic schools…

Jeff had got himself a place at Hogwarts and the sorting hat had put him in Hufflepuff. While out on a broom with a Gryffindor and a Ravenclaw one day, a magic wind took them and left them stranded in a desert.

While trying to work out what to do, they stumbled upon a dusty old lamp.  The Grifindor picked it up and gave it a little rub with the sleeve of her robes.  Almost instantly, a genie popped out and said he would grant them each one wish.

The Gryffindor said, “I really wish I was back at Hogwarts,” and in a puff of smoke, she was gone. The Ravenclaw then added, “And I wish I was back home with my family,” then she disappeared too. Jeff sadly said, “Aww man, I’m so lonely now, I wish my friends were still here…”

Next Meeting, 7th April 2026

Our next meeting will be on Tuesday 7th April 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food, so those that are eating will be arriving from around 6.45pm.

This week, the “Feature Game” will be Igel Ärgern, which roughly translates as “harassing hedgehogs” (rules; video review and tutorial).  It is an older racing game in which, similar to Turf Horse Racing, players move any pieces, though rather than betting on the winner, players use other players’ prickly critters to obstruct, annoy, and generally harass their opposition.

Igel Ärgern
– Image by boardGOATS

And speaking of prickles…

Two toothpicks were strolling through the forest and spot a hedgehog.  “Oh,” said one of the toothpicks, “I didn’t know there was a bus…”

Next Meeting, 24th March 2026

Our next meeting will be on Tuesday 24th March 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food, so those that are eating will be arriving from around 6.30pm.

This week, the “Feature Game” will be SCENERY, which is a tableau building, tile laying game where players are creating hiking routes through a hexagonal landscape with tiles of varying altitudes (rules).  The game is by the same designer as Nova Luna, Habitats, Powerships and Waddle, Corné van Moorsel.

SCENERY
– Image from kickstarter.com

And speaking of hiking…

Jeff was planning a trip in the northern Cascades and he was really hoping his friend Joe would go along.

“Sounds great, but I’m not sure I can afford it, or even get the time off work,” said Joe sadly.

“That’s a shame, I had some hikes planned and really wanted you to come along,” answered Jeff.

“It sounds a lovely idea—I’m sure you could find someone else to go with you though.” replied Joe.

“Oh, but I really wanted YOU to go,” Jeff went on.

“Well, I’d love to, I mean, we always have so much fun when we are out and about, don’t we!” added Joe.

“Well, yes we do, but it’s not that,” Jeff explained, “I read that you should always go hiking with someone in worse shape than yourself—there are bears out there…”

Next Meeting, 17th March 2026

Our next meeting will be on Tuesday 17th March 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food again, so those that are eating will be arriving from around 6.30pm.

This week, the “Feature Game” will be Planet Unknown, a sort of poly-ominos tile-laying game where players are trying to develop the most successful planet (rules, review and instructional video).

Planet Unknown
– Image by BGG contributor PZS69

And speaking of unknowns…

Jeff was chatting to his mate Joe over a pint at their local.

“I keep getting these calls from unknown numbers,” said Jeff.  “It’s really weird,” he continued, “They just sneeze and then cough a bit, and then they hang up.”

“Have you registered with the Telephone Preference Service?” asked Joe.

“No, not yet,” replied Jeff, “But I hear they are very good at stopping cold calls…”

Next Meeting, 3rd March 2026

Our next meeting will be on Tuesday 3rd March 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food again, so those that are eating will be arriving from around 6.30pm.

This week, the “Feature Game” will be the new Bordeaux Expansion for one of the group’s favourite games, Viticulture (base game rules, review and how to play video; expansion rules and review).  With just a new board, this new expansion incudes an engine building element by changing the actions and adding upgrade options.  It also makes a number of other small tweaks that effectively provide a faster start to the game (for example, players begin with income and only one field making the fairly standard strategy of selling land early in the game obsolete).

Viticulture: Bordeaux
– Image from stonemaiergames.com

And speaking of wine…

Jeff was relaxing with his girlfriend, sharing a bottle of wine, when she said, “I love you so much. I don’t know how I could ever live without you.”

Jeff was surprised, but very pleased—she’d never said anything like that to him before.  In disbelief, he replied, “Is that you or the wine talking?

She answered, “It’s me talking to the wine…”

Next Meeting, 17th February 2026

Our next meeting will be on Tuesday 17th February 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food again, so those that are eating will be arriving from around 6.30pm.

This week, the “Feature Game” will be the Americas Expansion for one of the group’s favourite games, the 2019 Golden GOAT winner, Wingspan (base game rules, review and how to play video; expansion rules and overview).  This may or may not additionally include cards from the European, Oceania and Asia expansions, but whatever happens, lots of eggs and birds are guaranteed.

Wingspan: Americas Expansion
– Image from stonemaiergames.com

And speaking of birds…

Jeff’s latest job was working on the check-in desk at Fuerteventura Airport.  He’d been up early and his final customer of the day was an Egyptian Vulture who had decided to take a commercial flight rather than flying South for the winter.

The Vulture had heard about airline food, however, so he had brought along a dead rat for an in-flight snack.

As Jeff gave the Vulture his boarding pass, he noticed the rat tucked under the Vulture’s wing and politely asked, “Would you like me to check that in, sir?”

“No, thank you,” the Vulture replied. “It’s carrion.”

Next Meeting, 3rd February 2026

Our next meeting will be on Tuesday 3rd February 2026.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is likely only doing “basket meals”, due to ongoing problems with their cooking facilities.

This week, the “Feature Game” will be the Out of the Oubliette! expansion for Castle Combo (base game rules, review, how to play video; expansion review).  Castle Combo is a fairly light, tile-laying type game where players combine cards to build an array.  It has been very popular within the group, and we are excited to see what difference the expansion makes.

Castle Combo
– Image from boardGOATS

And speaking of oubliettes…

Jeff had been fired… yet again.  This time, he had been working as a medieval guard at a tourist attraction in Carcassonne.  Problem was, he kept losing things, the latest was the key to the oubliette.  Jeff was particularly aggrieved when he was given his marching orders though, as nobody could remember what was in it anyway.

Next Meeting, 20th January 2026

Our next meeting will be on Tuesday 20th January 2026.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is likely only doing “basket meals”, due to ongoing problems with their cooking facilities.

This week, the “Feature Game” will be Formaggio (rules, review & two-player tutorial video), which is the shiny new sequel to Fromage which won the Golden GOAT award just before Christmas.  The game play is much the same as the original, with players simultaneously placing their Workers and gathering resources from their section of the board, before the board rotates, ageing any cheese that was made, and presenting each player with a new quadrant to place Workers on.  The main difference is the scoring segments, and as such Formaggio is also an expansion to Fromage as these pieces can be swapped between the games, though we won’t be mixing them this time.

Formaggio
– Image from kickstarter.com

And speaking of cheese…

Jeff was driving through Germany with a truck full of sausages when another truck containing cheese pulled out in front of him. Unable to stop, Jeff swerved and clipped the second waggon, causing both to shed their load over the Autobahn.  The German police described it as it a würste käse scenario…

Next Meeting, 6th January 2026

Our next meeting will be on Tuesday 6th January 2026.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is NOT doing food tonight, due to problems with their cooking facilities.

This week, the “Feature Game” will be Taxi Derby (rules & video review) which is a “pick up and deliver” game where players are trying to take passengers to their destinations as quickly as possible without getting caught speeding.

Taxi Derby
– Image by boardGOATS

And speaking of getting nicked by the fuzz…

A policeman saw Jeff driving incredibly slowly on the motorway, so they pulled alongside and, as they did so, they saw he was knitting.  As they watched, Jeff remained focused on the road and kept knitting and driving.

The policeman in the passenger seat waved to get his attention, but Jeff was oblivious and carried on, driving and knitting.

Getting more frustrated, the policeman driving turned on his “blues and twos” and, as Jeff finally noticed, the copper in the passenger seat signalled for him to wind the window down.

After a moment or two, Jeff finally lowered the window and the incensed policeman yelled, “PULL OVER!”

“Oh, no,” Jeff replied.  “It’s a scarf, see?”