Every year, in May, the nominees are announced for the most prestigious award in board gaming, the Spiel des Jahres. There are typically three categories, the Kinderspiel (children’s game) , the Kennerspiel (“expert’s” game) and the most desirable of all, the family award, the Spiel des Jahres. The nominees for this year’s award have been announced as:
Last year the group picked out the eventual winner, Azul, after playing it at Essen, but this year nobody really had much idea of what would be nominated. While we enjoyed the sequel to Azul, Stained Glass of Sintra, we felt it was not in the same league as its predecessor. This year the games generally seem to be light, almost party games. Our personal favourite for the “Red Poppel” was probably Echidna Shuffle, but we knew that was unlikely to make the cut for other reasons. Those who had played it felt that Teotihuacan: City of Gods was in with a shout for the Kennerspiel award, but in truth, that it was probably a little too complex. Wingspan was the only game from this year’s nominees that the group had really picked up on, and is planned as a “Feature Game” for later in the year.
Usually the Kennerspiel Prize winners are a good fit to our group, but this year they are also largely unknown to us, so there is clearly a lot to discover before the winners are announced in Berlin on 22nd July (Kinderspiel des Jahres winners will be announced a month earlier in Hamburg on 24th June).
Our next meeting will be on Tuesday 14th May, at the Horse and Jockey pub in Stanford-in-the-Vale. As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.
This week the “Feature Game” will be Powerships, a mad space-ship racing game where players roll dice and try to navigate their craft traveling great distances around a galactic race course, dodging planets, space dust… and each other.
– Image by boardGOATS
And speaking of the vast distances in space…
Jeff and his mate Joe were sitting on a bench one evening talking about where they were going on holiday and watching the moon rise over rural Oxfordshire. Jeff commented that he’d had been thinking about going to Australia as he’d heard that there were loads of gorgeous girls there. Joe liked the sound of that, but was concerned about how far away it was. Jeff shrugged—he knew it was a long way, but wasn’t sure how far.
There was a moment of silence, then Joe asked, “Which do you think is farther away, Australia or the moon?”
Jeff pointed at the sky and said, “Duh! Can you see Australia from here???”
Our next meeting will be on Tuesday 2nd April, at the Horse and Jockey pub in Stanford-in-the-Vale. As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.
This week the “Feature Game” will be Dinosaur Island, a worker placement game set in a dinosaur theme park. During the game, players collect DNA, research the DNA sequences of extinct dinosaur species and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Players then compete to build the most thrilling theme park and work to attract the most guests and keep them alive.
– Image by boardGOATS
And speaking of Dinosaurs…
Jeff and Joe had just finished watching Jurassic World and as they watched the credits, Joe said commented that he thought it was a fantastic film. Jeff was less impressed.
Joe enthused, “But just look at what they made those dinosaurs do!”
Jeff replied, “Yeah, it’s great—they were able to train raptors. Still, that’s not as impressive as the Flintstones convincing a bird to be their record player…”
Our next meeting will be on Tuesday 19th March, at the Horse and Jockey pub in Stanford-in-the-Vale. As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.
Jeff was on safari with his wife and mother-in-law. One evening, while still deep in the jungle, Jeff’s wife awoke to find her mother gone. Rushing to her husband, she insisted on them both trying to find her mother. Jeff picked up his rifle, put on his hat, and started to look for her. In a clearing not far from the camp, they came upon a chilling sight: Jeff’s mother-in-law was backed up against a thick, impenetrable bush, and a large male lion stood facing her.
Jeff’s wife cried, “What are we going to do?”
“Nothing,” replied Jeff. “The lion got himself into this mess, let him get himself out of it.”
So, how does one spot a counterfeit board game? The answer is basically the same as for anything else. Firstly, look at the quality. This is probably the strongest indicator and if the quality of the fake is particularly high the buyer might not mind so much, or even notice. Things to look out for include:
Poor print quality on the box, in some cases a linen finish will be in the photograph rather than real texture. Sometimes the text is also in poor English as for Qwirkle, and the images may be misaligned, blurred and/or pixilated.
Often the artwork is not as vibrant as in the original (though this can be hard to spot without a genuine article for comparison).
– Image from imgur.com by BGG contributor ceephour
Some counterfeits are very high quality however. This can be due to the so-called “third shift work“, where a game is made in a factory that is nominally closed overnight, but the workers gain access and create bootleg copies with stolen material or off-cuts. Some of these are very good, but in some cases they also use parts that failed the quality control tests. In such cases, the seller maybe more of an indication. If buying on ebay or Amazon market place, beware if the seller has a strange name, claims to be located in the UK but isn’t, and has a very long delivery time. In such cases, the scam is often to get payment a long time in advance, so that by the time the item is delivered (if at all), they are long gone.
– Image from imgur.com
Thirdly, don’t imagine that Amazon is safe either: there are three types of transaction, “Shipped from and sold by third-party seller”, “Sold by third-party seller and fulfilled by Amazon” and “Shipped and sold by Amazon”. Amazon only “sells” authentic items, however due to “commingling“, their stock can become contaminated by fakes. This is because when an item is sold by a third-party seller and fulfilled by Amazon, the third-party seller ships their item to Amazon who add it to their pile in their warehouse before they ship it on. If the third-party is dodgy, the person buying from them may get lucky and get a copy from Amazon’s stock which means someone else will be unlucky…
Our next meeting will be on Tuesday 5th March, at the Horse and Jockey pub in Stanford-in-the-Vale. As usual, we will be playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.
This week the “Feature Game” will be Key Flow, a sort of card game version of one of our favourite games, Keyflower. In truth, though the theme is similar and the iconography and some of the mechanisms are the same, the two games are really very different. Key Flow is a card drafting game where players are adding cards to their village, and to the river that flows alongside.
– Image by boardGOATS
And speaking of rivers…
Jeff had just been handed his P45 and was feeling very, very down. He had loved his job and been proud of what he did and didn’t know how he was going to tell his friends and family. Walking home, he crossed a bridge high above the Thames. As he looked over the railing he contemplated his position and suddenly found himself standing on the top rail getting ready to jump. As he perched precariously, he happened to look down and saw a little man with no arms dancing on the river bank below.
Jeff thought, “My life isn’t so bad after all—at least I have both arms.” And with that he got off the railing. Filled with a strange feeling of relief, he then walked down to the river bank to thank the little man for saving his life.
“Excuse me…” Jeff said as he approached the little man. “I Just wanted to say thank-you. I was about to jump off that bridge and kill myself, but when I saw you dancing even though you have no arms, I changed my mind.”
“Dancing? I’m not dancing,” the armless man replied bitterly. “I’ve got an itch and I can’t scratch it!”
Latin for “dice”, Alea is a brand of Euro games that celebrates their twentieth anniversary this year. Alea is owned by Ravensburger, a company that has been around for nearly a hundred and fifty years producing everything from instruction manuals to children’s books under their familiar Blue Triangle trademark. Alea is a more recent development intended to develop a range of strategy games distinct from their more family-friendly range. Dating from 1999, the Alea range is credited with bringing a lot of “modern classics” to our tables, including Puerto Rico, Ra, Taj Mahal, San Juan, The Castles of Burgundy, Broom Service and one of our groups all time favourites, Las Vegas. There are four series in the range, the “Big”, “Medium”, “Small” and “very Small” box games, each game in the series is numbered with the artwork on the covers designed to have a “book-shelf” look.
– Portmanteau image created by boardGOATS
It looked like the end was nigh when AsmodeeboughtHeidelberger Spieleverlag in 2017, and with it the distribution rights to the Alea brand. However, Ravensburger reclaimed the rights last year, so to celebrate that and Alea’s twentieth anniversary, they are relaunching the line with new graphics. They are starting with a new version of The Castles of Burgundy, a boxed set including all the current expansions, and Las Vegas Royale, a big-box version of Las Vegas, including selected elements from the Boulevard Expansion and some new action tiles. It remains to be seen how many of the old familiar titles will also get a face-lift and make an appearance in the new line and how many new exciting titles will be introduced.