Tag Archives: Forbidden Jungle

Next Meeting, 22nd September 2026

Our next meeting will be on Tuesday 22nd September 2026 at the Horse and Jockey Pub.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  The pub is doing food, so those that are eating will be arriving from around 6.45pm.

This week, the “Feature Game” will be the Forbidden Jungle, a cooperative game in the vein of Forbidden Island, Forbidden Desert and Forbidden Sky (rules, review, instructional video).  In all these, players wor together as a team to try to escape the perils of the surounding they are stuck in, in this case a jungle inhabited by alien spiders.

Forbidden Jungle
– Image by boardGOATS

And speaking of jungles…

Jeff was out exploring the jungle when he saw a leopard stalking a monkey intent on making a meal of him. When the monkey caught a glimpse of the leopard out of the corner of his eye he realised he wasn’t going to win a footrace, so decided to use cunning. The monkey sat down next to a pile of bones and once the leopard was in earshot, he sighed contentedly and said to himself, “My, that was one tasty leopard.”

Not being of the brightest variety, the leopard immediately high-tails it out of the area.

Jeff had been watching, and deciding this wasn’t right, he told the leapard that there was no way that little monkey could have eaten an entire leopard. Realising he’d made a fool of himself, the leopard vowed revenge, and told Jeff to climb on his back to come watch.

A few minutes later, the monkey saw them approaching. As they get closer, the monkey tapped his foot in apparent irritation and mutters to himself, “Where’s that weasly little Jeff bloke? I sent him off half an hour ago to fetch me another leopard!”

Boardgames in the News: Role-playing Climate Resilience

It was nearly ten years ago that Stuart West, a Professor of Evolutionary Biology in the Department of Zoology, Oxford, used playing board games as a teaching tool to understand evolution and published his results in the prestigious scientific journal, Nature.1 Now, Matt Leacock‘s new game, Daybreak has been reviewed in the journal Science.2

Daybreak
– Image from amazon.com

Matt Leacock is best known for the cooperative game, Pandemic.  However, while thirty of his forty-seven published games are cooperative (including the well popular Forbidden Games series), he has also been instrumental in the innovation of legacy games, co-designing both the Pandemic Legacy series of games and the recent Ticket to Ride Legacy: Legends of the West.

Daybreak
– Image from amazon.com

Daybreak is cooperative game about climate action where players controls a world power, Europe, the United States, China, and the Majority World, each of which has different energy demand and sources, emissions, resilience, and vulnerable populations.  The idea is that players deploy policies and technologies to deal with the engine of global heating and to try to build resilient societies that protect people from life-threatening crises.

Daybreak
– Image from amazon.com

The author of the article is Science‘s books and culture editor, Valerie Thompson who concludes that the trade-offs in the game reflect those seen in real life.  Most importantly, however, where climate change is concerned, we only stand a chance if we work together.

1 West, S., Nat. (2015), 528, 192; doi:10.1038/528192a.
2 Thompson, V., Science. (2023), 382(6673), 890; doi:10.1126/science.adl4244.