Tag Archives: Ticket to Ride

15th October 2013

We had a change of location for the evening which meant that one of our younger members could join us for the first couple of games of the evening.  So, while we were waiting for people to arrive, we had a couple of quick “warm-up” games of Dobble.  Clearly most of us needed quite a lot of warming up as we seemed to spend a huge amount of time staring blankly at cards, leaving the door open for bit of a white-wash.

Dobble

The next game was our Feature Game, Zooloretto. This is a cute little game based on the same set collecting mechanic as the card game, Coloretto (which we’ve played a few times before).  The idea is that on their turn, players draw an animal tile from a bag and place it on a truck.  There are the same number of trucks as there are players, and each truck will hold a maximum of three tiles.  When a player sees a truck they like, instead of drawing a tile, they can take that truck and add the animals on it to their zoo.  The snag is, only one sort of animal can go in each pen (to prevent a massacre apparently) and each zoo only has three pens, but there are a lot of different animal types!  Any animals that don’t have a pen, have to go into storage in the barn.  Instead of drawing tiles and adding them to a truck, you can also pay money to expand your zoo, or to move animals about or even buy one off another player.  Players score points for full, or very nearly full pens, and negative points for each different animal type in they have in the barn at the end of the game.  So, the trick is to set up a nice full truck with animals on it that only you want an hope nobody else pinches it.  Apart from Blue who finished a long way behind the rest, the game was really quite close, second, third and fourth finished within a point and the winner was only a few points clear.

Zooloretto

We were all quite tired so we decided to go for just one more, familiar game and an early night, so we picked Ticket to Ride.  We’d all played this many times before so we only needed a quick clarification of the specific rules for the Europe version (Only one face up loco? – Yes; Locos can be used anywhere? – Yes!  And don’t forget about stations and tunnels…) and then we were off collecting train cards.  Black was the first person to claim a route and went for the six-card line from Palermo to Smyrna.  Unfortunately, since it was a ferry it needed two locomotive cards so Black had to think again and picked up the train card he needed instead.  Out of fairness, since we hadn’t mentioned ferries in the summary, instead of claiming the route, Green gave Black another chance (which he took).  The rest of us were less sympathetic however and over the next couple of turns, the area around Italy, Greece and the Balkans filled up rapidly and Green, struggled valiantly, but ultimately unsuccessfully to make the connections he needed and ended up resorting to using stations.

Ticket to Ride:  Europe

Meanwhile, Red was trying to get from Erzurum to Købenavn and Blue was trying to get from Edinburgh to Athena via Berlin.  Blue was the first to pick up more tickets, quickly followed by Green and eventually red, however, Black kept on claiming routes and before long was well in the lead with only two trains remaining.  Everyone scrabbled to get as many points as they could from the cards they had in their hand before the final recount and scoring of tickets.  Green (who won Zooloretto) came off worst as not only had he been forced to use stations, he also struggled to complete some of his tickets and was left ruing his kindness early in the game.  Black and Blue tied for the European express bonus given for the longest continuous set of trains and the difference between them came down to tickets which gave Blue the win with 122 points (and made up for her terrible game of Zooloretto!).

Ticket to Ride:  Europe

Learning Outcome:  You can lose spectacularly at one game then win at the next, or vice versa.

14th May 2013

The first game we played this week was our “Feature Game”, the card game, Saboteur which is a little like a cross between two games we’ve played before:  Avalon and Incan Gold. In this game players are dwarves working together mining for gold, with the catch that there could be a saboteur in their midst…  Since nobody had ever played it before, the first round was a bit of an experiment for all of us and we all started out “honest” playing path cards and maps.  However, suspicion arose a when one player claimed to have run out of useful paths and had to play a broken pick-axe, with inevitable reprisals.  Unfortunately, he HAD been honest and there were no saboteurs, but as we just managed to get to the gold, it didn’t really matter.

Since we felt we were starting to get the hang of it, we went went for a second round and this time correctly identified the saboteur and pinned him down with a pile of broken picks, lanterns and wagons while we dug up the gold.  When we picked on the same player for the third time, however, he was understandably distressed and protested his innocence.  Nevertheless, since he had very obviously shut off one of optional tunnels we had been carefully building, the pleading fell on deaf ears and failed to prevent the hail-storm of broken tools, only for it to become apparent that, once again, he was innocent.  When we asked why he had behaved in such a treacherous way, he forlornly explained that he was trying to stop us going the wrong way as he knew where the gold was.  Next time I suppose we might listen to him…

Saboteur

Next, we played the Scandinavian Ticket to Ride, a game we were all reasonably familiar with.  This is a really beautiful edition of “the train game”, but with slight twists to the usual rules.  White and Purple took the first few points, but Black joined in quickly and play continued pretty much evenly.  Black ran out of trains first which stymied Purple’s attempt to get the long track into Murmansk, however, we were all within ten points or so when we went into the final scoring.  Unfortunately, it turned out that Black and Purple had accidentally conspired to block White making her take a sizeable detour.  This had consequences for the number tickets she could complete.  Black and Purple jointly took the Globetrotter bonus with five completed tickets each, but it was the magnitude of the completed tickets that made the difference and Black ran out the winner by some fifty points.

Ticket to Ride:  Nordic Countries

Next we returned to semi-cooperativity with a quick game of The Great Balloon Race.  This is a great little race game (albeit with a ridiculously large box), where players have three different coloured balloons and the first to get them all home wins.  The snag is that nobody knows who owns which colour and it is highly likely that players will share at least one balloon with other players.  We last played this back in October and Blue and Orange got a bit victimised.  This time it was Blue and Pink…

The Great Balloon Race

Finally, we squeezed in a game of Ice Flow.  This is a really pretty strategy game where players direct teams of three explorers that are trying to get from Alaska to Siberia, climbing pack-ice, dodging polar bears, catching fish and occasionally jumping in for a quick swim.  Although this is a new game to boardGOATS, we were all familiar with it, so with a quick reminder of the rules we were off, jumping from ice floe to ice floe.  The game has a bit of a tendency for players to get stuck unable to get fish or rope, but we were wise to this and managed to control the resources quite successfully.  Black got an explorer home first, followed by a couple of Red meeples, however, while Black’s last piece dodged a hungry polar bear, Red managed to get his final one home for the win.

Ice Flow

Learning Outcome:  A clever move can sometimes be mistaken for a guilty one, however much you protest.

We Play “Second Generation Games”

The BBC really seems to have picked up on boardgaming recently:  in January, BBC Breakfast reported a rise in game sales over the Christmas period and now You and Yours on BBC Radio 4 are getting in on the act.  The report interviewed Joe Jaques (from Jaques of London) and Steve Buckmaster (from Esdevium Games).  It is a nice article that explains the rise of “Second Generation Games” including Carcassonne, Settlers of Catan and Ticket to Ride and discusses their origin and how many of these games have iOS versions that have led to increased interest in the real thing.  The 5 minute article starts 22 minutes and 45 seconds into the program and is available from the BBC website.  There is also an online write up in the business section of the BBC Website.

BBC Radio 4

8th January 2013

Normally, we are very reliant on support from people coming from outside Stanford – Stanford is a village and we are very grateful to the people who travel from the surrounding villages and towns.  However, this week we had a visitor who set a new record coming over 8,000 miles – although it is possible she might not have come just to play games…!

Since the early arrivals were eating, we didn’t start playing until 8pm by which time we had six people, so the first game was Pick Picknic. This is a fun little game where players play chicken cards to claim corn in one of six coloured fields.  If two or more chickens claim the same field, then they can choose to share or they can roll to see who gets it.  But watch out for the foxes:  They are not interested the large tempting pile of corn, and eat chickens instead.  Initially, it seemed that a handful of fox cards was an advantage (well, wouldn’t you prefer to be a fox?), but the winner was the person with the most corn…

Pick Picknic

The next game was the “Feature Game” which was Ticket to Ride, a train game where players compete to make routes connecting cities.  Since there were six of us we decided to play the “Team Asia” map which adds the twist that players play in teams of two and have shared information and hidden information.  The first thing we discovered was that it plays a lot better if you include the white, blue and yellow cards, but once we had got that sussed, the game progressed in the usual way with players picking up cards and mispronouncing place names as they laid trains to fulfil their routes.  After a short tussle for Hong Kong, Blue took an early lead with Red and Black squabbling over second place.  However, in the final scoring Black had many more tickets (and higher scoring ones too), and shot ahead running out easy winners.

Ticket to Ride - Team Asia

There had been a lot of discussion and the game took much longer than expected, so we finished up with three rounds of an old favourite, No Thanks!, with the added luxury of real poker chips.  All the winning scores were less than ten, but the final was -1.  We thought that was a good place to end the evening.

Poker Chips

Learning Outcome: Sometimes it is better to be a chicken than a fox!

Essen 2012

Essen is a small city in the industrial heartland on the River Ruhr.  One of the less well known German cities, people are often surprised that it features in so many games.

Pandemic

The reason for this is a sort of in-joke:  Essen is the home of the largest games fair in Europe and, arguably, the world, The Internationale Spieltage.  Known by gamers simply as “Essen”, it runs for four days in October every year (18th-21st October 2012) and everyone who is anyone goes.

As well as all the major (and most of the minor) publishers, game designers and game illustrators, there are also thousands of people from all over the world who simply like playing board games.  In 2012, there are nearly 750 exhibitors who will be selling and demonstrating their latest offerings to the nearly 147,000 visitors.

This year no-one from boardGOATS will be going, however, you can get a flavour of the event and an idea of some of the latest games by watching the live feed from the BoardGameGeek booth.

Here are some more games that feature Essen, can you recognise the games they are from?

Ticket to Ride: Europe

Railways of Europe

Paths of Glory