Tag Archives: The Resistance: Avalon

14th May 2013

The first game we played this week was our “Feature Game”, the card game, Saboteur which is a little like a cross between two games we’ve played before:  Avalon and Incan Gold. In this game players are dwarves working together mining for gold, with the catch that there could be a saboteur in their midst…  Since nobody had ever played it before, the first round was a bit of an experiment for all of us and we all started out “honest” playing path cards and maps.  However, suspicion arose a when one player claimed to have run out of useful paths and had to play a broken pick-axe, with inevitable reprisals.  Unfortunately, he HAD been honest and there were no saboteurs, but as we just managed to get to the gold, it didn’t really matter.

Since we felt we were starting to get the hang of it, we went went for a second round and this time correctly identified the saboteur and pinned him down with a pile of broken picks, lanterns and wagons while we dug up the gold.  When we picked on the same player for the third time, however, he was understandably distressed and protested his innocence.  Nevertheless, since he had very obviously shut off one of optional tunnels we had been carefully building, the pleading fell on deaf ears and failed to prevent the hail-storm of broken tools, only for it to become apparent that, once again, he was innocent.  When we asked why he had behaved in such a treacherous way, he forlornly explained that he was trying to stop us going the wrong way as he knew where the gold was.  Next time I suppose we might listen to him…


Next, we played the Scandinavian Ticket to Ride, a game we were all reasonably familiar with.  This is a really beautiful edition of “the train game”, but with slight twists to the usual rules.  White and Purple took the first few points, but Black joined in quickly and play continued pretty much evenly.  Black ran out of trains first which stymied Purple’s attempt to get the long track into Murmansk, however, we were all within ten points or so when we went into the final scoring.  Unfortunately, it turned out that Black and Purple had accidentally conspired to block White making her take a sizeable detour.  This had consequences for the number tickets she could complete.  Black and Purple jointly took the Globetrotter bonus with five completed tickets each, but it was the magnitude of the completed tickets that made the difference and Black ran out the winner by some fifty points.

Ticket to Ride:  Nordic Countries

Next we returned to semi-cooperativity with a quick game of The Great Balloon Race.  This is a great little race game (albeit with a ridiculously large box), where players have three different coloured balloons and the first to get them all home wins.  The snag is that nobody knows who owns which colour and it is highly likely that players will share at least one balloon with other players.  We last played this back in October and Blue and Orange got a bit victimised.  This time it was Blue and Pink…

The Great Balloon Race

Finally, we squeezed in a game of Ice Flow.  This is a really pretty strategy game where players direct teams of three explorers that are trying to get from Alaska to Siberia, climbing pack-ice, dodging polar bears, catching fish and occasionally jumping in for a quick swim.  Although this is a new game to boardGOATS, we were all familiar with it, so with a quick reminder of the rules we were off, jumping from ice floe to ice floe.  The game has a bit of a tendency for players to get stuck unable to get fish or rope, but we were wise to this and managed to control the resources quite successfully.  Black got an explorer home first, followed by a couple of Red meeples, however, while Black’s last piece dodged a hungry polar bear, Red managed to get his final one home for the win.

Ice Flow

Learning Outcome:  A clever move can sometimes be mistaken for a guilty one, however much you protest.

27th December 2012

With Christmas day and New Years day both falling on a Tuesday (and players valuing playing games with their family more than with other GOATS – can’t imagine why!) we decided to have an extraordinary meeting on the Thursday.

This week there were six of us, including two new people.  However, although we didn’t start until 8pm (as burgers and chips had to be dealt with), we still managed to squeeze in four games.

With Christmas so recent, everyone had new games to play, and the first one up was a Santa Special – Mundus Novus. This is a card game where players are seventeenth century Spanish ship owners, travelling to the New World and making their fortune.  It took us a while to get started, but once we got the hang of it, everyone started to rack up dubloons at a steady rate. We were pretty much neck-a-neck when the game came to a bit of a shuddering halt because one of us played the equivalent of a Royal Flush, which wins the game outright.

Mundus Novus

Next we played the “Feature Game” which was PitchCar, a gorgeous, dexterity car-racing game.  This game was also a Christmas Special and included the first expansion which has shicanes and jumps/bridges.  For this game we used one of the standard layouts making full use of the special features.

PitchCar Track - 27/12/12

Once everyone had completed their qualifying lap, we were off.  Yellow, who won the qualifying, stalled on the grid, so Pink led into the first corner and got in everyone else’s way.  Meanwhile, Black went for a pitstop and came out Orange. After about half a lap, Green had got his nose in front and despite the best efforts of Blue and White (who came from the back of the grid to finish second), this proved an unassailable lead.


Next up was The Resistance: Avalon.  This game is a little different with players dividing into two teams, the Loyal Servants of Arthur and the Minions of Mordred, to go on a series of quests.  Arthur’s team want the quests to be successful, whereas Mordred’s team want them to fail.  The catch is, the Loyal Servants of Arthur don’t know who Mordred’s men are and players vote for teams to go on each quest.  The first two quests were successful, before the Minions managed to sneak in a failure.  After winning the fourth quest, the Loyal servants snatched defeat from the jaws of victory when Merlin was named correctly and assassinated.


The last game of the evening was an old favourite, Dobble and we played several chaotic rounds in different styles before we went home.


Learning Outcome: A little research before preparing your Christmas list goes a long way!

billyGOAT’s Birthday Boardgame Bash

It was billyGOAT’s birthday and he decided that what he really fancied was a day playing games with his mates.  So, on a slightly damp afternoon in December, friends from far & wide converged on Challow Village Hall.

The first game up was a six player game of Pillars of the Earth.  This turned out to be a rather long game and took most of the afternoon.  However, since it was one of billyGOAT’s choice games, it was fitting that he ran out the worthy winner.  Meanwhile, games of Discworld: Ankh-Morpork, Riff Raff, Apples to Apples Kids, Dixit, Hamsterrolle, The Great Balloon Race, Ramses Pyramid, Bohnanza, Incan Gold and Shopping List all went on as the masons slowly built their cathedral and the children played with the Scalextric and decorated biscuits.

Pillars of the Earth

Shortly after 6pm, everyone sat down together for a meal of Chinese takeaway (including dumplings) which was followed by a marvellous Jamaica Cake for those who had any space left.  Then, the games recommenced with parallel games of Lord of the Rings and Formula D while games of Billy Biber (aka Log Jam), Dobble (aka Spot It!) and Loupin’ Louie kept the children occupied until it was time for them to go home to bed.  Unfortunately, Lord of the Rings had to be terminated prematurely and the Fellowship failed to make it to Mordor.

Lord of the Rings

Despite its apparently poor reputation to the contrary, the six player game of Formula D on the other hand finished in timely fashion and players moved on to a quick nine player game of The Resistance: Avalon.  With a lot of new players everyone was a little quiet and Mordred’s Minions won easily.


By this time, the numbers were beginning to dwindle a little, but there was still time for a quick six player game of Roman chariot racing with Ave Caesar where everyone competed to show due respect to the Emperor.  billyGOAT’s horse, “Dobbin”, made a very slow start, however, it managed a late charge for the line eventually coming second behind “Glue-pot Boy”, who had led from the off.

Ave Caesar

The last game of the night was another game of Avalon, this time with only seven players and victory went to Merlin and the Loyal Servants of Arthur. Then we had to tidy up the kitchen, sweep the hall and hand the keys back.  A good time was had by all and everyone went home tired, but happy.

Finally, many thanks to everyone who helped out in the kitchen during the event, and kept food and drink flowing, while others played; it would not have been possible without them.