The increase in the number of games available has increased the pressure on the market considerably in the last couple of years, and as a result, buyers are getting more canny. Backers are more discriminating on KickStarter, and it is becoming harder to get market penetration with an original product. As a result, in the last year, there has been a noticeable increase in the number of reprints, deluxe editions and revisions of popular games.
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The explanation for this is relatively simple. When a game becomes scarce, the price rises. This creates its own frenzy of people calling for a reprint. In turn, this raises the profile of this now unavailable game, fanning the flames of desire in those that can’t get it, and increasing the price still further. This creates huge demand, and when the game is eventually made available, a lot of people perceive this as their only chance to obtain it. The combination of this Fear Of Missing Out (aka “FOMO“), and the fact that people have a better idea of what they are getting, means the product is more likely to be successful than something relying solely on “the cult of the new”, reducing the risk for all parties encouraging more cautious people to take the plunge.
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The downside is that some people will already have a copy, so the problem is how to encourage them to get involved too. One way is to provide a special edition, often including new material, or deluxe, better and, perhaps, larger components. These often also provide a better margin for the producers, making it a win for them, in all directions. The downside is that the box size has to be increased, partly to hold all the additional/larger content, but also to signal to everyone that the new edition is better than its predecessor.
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Games to get a deluxe reprint in the last year include, Luna, Snowdonia, Glen More, Cleopatra and the Society of Architects and Age of Steam, with Rococo, Lords of Vegas, K2, and CliniϽ coming in the next twelve months or so. These editions are truly beautiful and delightful to play with, but some of the boxes are enormous, especially when compared with their original editions. This makes them a problem to store, but more importantly, they are much less transportable and therefore less likely to be taken to games nights.
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If the likelihood of games being played is dependent on them travelling, “box inflation” reduces the chance of them being played. This is a great shame, because these deluxe editions are really lovely to play and have had a lot of time and money invested in them.
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