Category Archives: News

Spiel des Jahres Winners – 2023

The 2023 Spiel des Jahres (German Game of the Year) winner has been been announced as the cooperative campaign game, Dorfromantik: The Board Game which is based on the video game of the same name.  Players work together to together to lay hexagonal tiles to create a beautiful landscape trying to make the train track and river as long as possible while also fulfilling the orders of the population.  There is a legacy element where points earned can be used to access new tiles that are hidden in locked boxes, which give new, additional tasks and make higher and higher scores possible.  The game is very simple (as draw a tile, place a tile, fulfill tasks), but the hook is the changing strategy that comes with the expanding pool of tiles.

Dorfromantik: The Board Game
– Adapted by boardGOATS from image
by BGG contributor Rugerfred

The winner of the Kennerspiel des Jahres, the “Expert” or “Connoisseur’s” game was announced at the same time and was Challengers!.  This is a sort of “capture the flag” tournament game where players first draw cards and build a deck, then shuffle and duel against another player.  The winner of the match takes the trophy and points, and at the end, the players with the most points duel in the final to decide the overall winner.  Although this is supposed to be a more advanced, it is not in the same league as previous winners of the Kennerspiel award like Village or Wingspan, or even previous Spiel des Jahres winners like El Grande and Settlers of Catan.

Challengers!
– Image by boardGOATS

The thing to remember though is that these games are intended to be family games and the awards are intended to cater for three different ages of families, those with very small children (Kinderspiel—this year won by Mysterium Kids); those with young children (Spiel des Jahres, or “Red Pöppel”), and those with slightly older children (Kennerspiel des Jahres, sometimes known as the “Grey Pöppel”).  This doesn’t mean these games are not suitable for more dedicated gamers, just that they not the target audience, so they should not be surprised if they are not a great fit.  This situation is not going to change in the near future, as the ultimate purpose of these awards is to sell games and advertise them to the general (German) public.

Dorfromantik: The Board Game
– Image from spiel-des-jahres.de

That said, with the right mindset, anyone can enjoy all these games, and they are some of the best of their type available.  So, as usual, congratulations to all the winners and nominees.

Boardgames in the News: From Ludo to Tennis

For many people, board games can be a great way to escape and relax from the pressures of the real world and it seems this is also a good way to prepare for the pressures of a match at Wimbledon too.  At least, it seems to work for Novak Djokovic who apparently likes to play a game of Ludo as part of his pre-match preparation, while waiting to go on court.  He has been seen several times on the players terrace with members of his team including friend Carlos Gómez-Herrera, his physiotherapist, and his coach, Goran Ivanišević.

– from twitter.com

UK Games Expo 2023

It is hard to believe that it is a whole week since the start of the sixteenth UK Games Expo.  With the Friday falling in half-term week for most schools, attendance reached an all-time high with reports of 32,000 unique visitors over the three days of the event—a remarkable bounce back from the 10,671 in 2021 (the first Expo after the cancellation in 2020).  As in previous years there was a viking encampment outside the NEC, and the queues to get in to the main halls were substantial.

UKGE 2023
– Image by Jade

Inside, though busy things were more manageable, gamers from boardGOATS managed to run into each other by accident, which was quite remarkable considering the massive crowds.  Queue conversations were quite a thing this year, especially in the queue for the Bring and Buy which was spacious and well laid out.  The Bring and Buy itself was especially good for Buyers this year as there were constantly new items being put out (though it was perhaps more frustrating for Bringers as their items weren’t put on display until there was space).

Hegemony: Lead Your Class to Victory
– Image by Teal

There were some great demonstrations of new games. One highlight was playing as the State in Hegemony: Lead Your Class to Victory, a great, new, heavy-weight, political board game.  There were also demonstrations of Undaunted: Stalingrad as well as for Vivarium and Vaalbara from the marvelous folks on the Hachette Boardgames UK stand (all of which came out last year).  There was a hilarious reading of Ian Livingstone’s City of Thieves and foiling a dastardly aristocrat’s demon-summoning plans in the new, one-shot RPG, Candela Obscura was memorable too.

UKGE 2023
– Image by Jade

As usual, there were also a lot of designers about, including Tony Boydell, Alan Paul, Andy Hopwood, Bez Shahriari, Rob Harper, Gav Thorpe, Florian Sirieix and Morten Billcliff all sharing their games, chatting with gamers and signing boxes.  Copies of Condottiere, Azul: Master Chocolatier, Next Station London, Earth, Tiwanaku and After Us were also acquired amongst other things, and will likely be played over the coming weeks.

UKGE 2023
– Images by Teal and Jade

Boardgames in the News: Twenty-Five Years on the Rio Grande

When Rio Grande Games published their first games twenty-five years ago this month, the gaming world in the USA was a very different place.  At the time, games in the USA were almost all either simple “kids” roll and write games or very long, heavy strategic games for “geeks” not the family games had been around for some time in Europe, especially Germany.  Even in the UK, European games were specially imported from Germany and unofficial translations made and circulated through magazines like SUMO.  As the envious eyes of Jay Tummelson looked across the pond, he he parted company with Mayfair Games and started translating and importing German games for the US family market.  The rest, as they say, is history.

Mississippi Queen
– Image by boardGOATS

The first games imported by the newly created Rio Grande Games (named after the view from Jay’s office window), were Löwenherz and the 1997 Spiel des Jahres winner, Mississippi Queen.  These were both co-published with Goldsieber Spiele, but later games involved other publishers and in due course, Rio Grande Games started producing their own new games.  The best known of these are probably Dominion and Race/Roll for the Galaxy, but their biggest legacy is probably the changes they brought to gaming in the English-speaking world, who now have widespread access to Euro-games.

Rio Grande Games Logo
– Image from riograndegames.com

 

Next Meeting, 30th May 2023

Our next meeting will be Tuesday 30th May 2023.  As usual, we will start playing shorter games from 7.30pm as people arrive, until 8pm when we will start something a little longer.  For those who want to eat, the table is booked from 6.45pm, for the last time under the current chef/management.

This week, the “Feature Game” will be the Wild Ride expansion (rules; video review) to our go-to motor racing game, Downforce (rules; review; how to play video).  Like Draftosaurus last time, the group first played Downforce online (in this case for our online New Year Party 2020/2021), but since then we have played it several times in person.  The Wild Ride expansion adds two new tracks, one with jumps, the other with animal obstacles.

Downforce: Wild Ride
– Image by boardGOATS

Speaking of car racing…

Jeff and Joe were chatting about one of their favourite subjects, racing cars and their drivers.

Joe commented, “I think the best driver of all time is James Hunt, he just made the 1970s for me—he was just amazing.”

Jeff thought for a moment and then asked, “Who won the 1975 F1 World Championship?”

“Lauda,” replied Joe.

Jeff took a deep breath, then shouted back, “WHO WON THE 1975 WORLD CHAMPIONSHIP?!

Spiel des Jahres Nominations 2023

This year’s nominations for the three Spiel des Jahres categories were announced last Monday.  This is arguably the most prestigious award in board gaming and, as such, is the one everyone wants to win.  There are three categories, the Kinderspiel (children’s game) , the Kennerspiel (“expert’s” game) and the most desirable of all, the family award, the Spiel des Jahres.  The nominees for this year’s awards have been announced as:

  • Kennerspiel des Jahres
    Kennerspiel des Jahres 2023 - nomineesChallengers! by Johannes Krenner and Markus Slawitscheck
    Iki by Koota Yamada
    Planet Unknown by Ryan Lambert and Adam Rehberg

In recent years, there has been a marked change the complexity of the games—compared with previous winners like El Grande, Tikal and The Settlers of Catan (all of which won the “Red Pöppel” as they preceded the inception of the Kennerspiel award), for example, even this year’s nominations for Kennerspiel are extremely light games that have been called party games by some.  This is at least partly because the criteria or rules for the Spiel des Jahres Awards are very clearly and strictly laid out.

Heat: Pedal to the Metal
– Image used with permission of Henk Rolleman
(@namellor on Instagram)

For example, one of the most popular games of the year, Heat: Pedal to the Metal, was not eligible, allegedly due to lack of ready availability in the German market.  Similarly, the German release for another popular game, Earth, marginally failed to make the entry date, but may therefore be eligible for next year.  Another favourite amongst the GOATS is Die Wandelnden Türme (Wandering Towers), which also failed to get a mention either this year or last, presumably because it too fell foul of one of the rules. Iki, on the other hand was first released in 2015, but did not get a “full German release” at the time and therefore the recent re-release with new artwork is eligible, so there is still hope for all those that have missed the boat.

Die Wandelnden Türme
– Image by boardGOATS

It is also worth remembering that the “Red Pöppel” Spiel des Jahres Award is specifically aimed at German families, not necessarily families that play lots of games.  Even the “expert” Kennerspiel des Jahres Award, is aimed at families that are “just ready to move on to the next step”—neither award are aimed at people who regularly play games.  For this, the Deutscher Spielepreis is a much better fit, but the Spiel des Jahres Awards are still the industry’s headline award, and therefore are of great significance.

The Spiel des Jahres Awards
– Image from spiel-des-jahres.de

The winners will be announced on Sunday 16th July in Berlin.

Boardgames in the News: Boardgames in Magazines

The “Hobby Magazine” has a long history, so perhaps it is no surprise that, over the years, there have been quite a few gaming magazines.  War-gaming magazines perhaps go back further, but one of the first general gaming magazines was the monthly Games & Puzzles, which started a little over fifty years ago, in May 1972.  Games & Puzzles was initially published by Edu-Games Ltd. before Willow House Press took over in 1978 moving to a quarterly distribution model.  Four years later AHC Publications took over moving to a bimonthly model and rebranding as The Gamer.

Games & Puzzles Magazine
– Image of unknown origin

This wasn’t the last of Games & Puzzles however, as it came back in 1994 for a brief last hurrah lasting sixteen issues before it was finally shelved completely in 1996.  By the time Games & Puzzles was no more, several other gaming magazines had been and gone in the UK.  These include Games Review which lasted about ten years and Games International which ultimately morphed into a computer games magazine called Strategy Plus. There were also a number less fancy, “fanzines”, mostly produced using a photocopier.  SUMO was one of the best of these and ran for almost ten years, from the pilot in October 1989 to the final one in February 1998.

SUMO Magazine
– Image by boardGOATS

SUMO was a subscription pamphlet including adverts, postal games, and reviews, produced by Mike Siggins.  As a mark of the times it served, it also included a rules translation request list for German import games, something which is no longer necessary as most manufacturers now release their own translations online.  The name and subscription list for Sumo was bought by the now defunct commercial Games, Games, Games! magazine, but its spiritual successor was the quarterly Counter which lasted nearly twenty years and seventy-eight issues—the final issue was released in January 2018.

Counter Magazine
– Image by boardGOATS

Although Counter was started by people in the UK, it included contributions from gaming enthusiasts from all over the world.  Counter was succeeded by The Spirit of Games and Gamers magazine, which was started in 2018 and released with the specific mission to “continue the tradition of Sumo and Counter magazines … writing about and reviewing boardgames”.  Now known as Tabletop SPIRIT, this is an online only magazine, which highlights the reason so many of the physical magazines have been and gone.  With the ready availability of blogging and vlogging, pretty much anyone can publish their own online magazine now.

Tabletop SPIRIT Magazine
– Image by boardGOATS

Mobile electronic devices also mean these can be read anywhere and are easily transportable as well as being relatively cheap to produce and therefore cheap (often free) to the subscriber.  Although most of these are amateur, many are very professionally produced.  One such recent online production, designed to raise the profile of older games and counter the so-called “Cult of the New”, is called The Cult of the Old.  The first edition of this e-magazine was published in February 2023 and included articles on Princes of Florence, Medici, Puerto Rico, Scotland Yard and Modern Art.

Modern Art
– Image by boardGOATS

And yet, despite the advantages of the internet, there are still gaming magazines that publish physical copies and there are even new physical magazines coming out.  One of the longest running games magazine is Spielbox—although German in origin, since 2010 it has also had an English release.   Spielbox’s origins were in the earlier 1980s in Die Pöppel-Revue and its success (and also that of Spielerei) probably reflects the origin, history and cultural popularity of “Euro-style” games in Germany.  More remarkable than the success of Spielbox then, is that of the UK’s two commercially produced publications, Tabletop Gaming and the more recent release, Senet, the first edition of which came out in the troublesome spring of 2020.

SpielBox Magazine
– Image by boardGOATS

The pilot release for Tabletop Gaming came out in summer 2015 with, regular, quarterly releases starting a year later.  Its remit is, “every type of analogue gaming, from board games and RPGs to miniatures and wargames, with everything in-between.”  This makes it quite different in flavour from Spielbox and Senet, which focus almost exclusively on modern “Euro-style” games.  What makes Senet a little different to the likes of Tabletop Gaming and Spielbox is its focus on the craft, creativity and artistry of board games as well as on the games and gaming themselves.  While Spielbox and Tabletop Gaming are fairly typical, A4-sized, hobby-magazines, Senet is something of a throwback being A5-sized, with a matt finish and a quality, almost book-like feel; as such, it seems to have carved a bit of a niche for itself.

Senet Magazine
– Image by boardGOATS

While publishing a professional games magazine in the UK has been historically difficult due to the size of the market, it seems times may be changing.  Through crowdfunding, small enterprises now have an efficient way of both advancing funds and gauging interest levels prior to production.  During the relatively uncertain times of the last few years, Spielbox have used Kickstarter to finance their English Edition and in the coming months, there are plans to produce physical editions of Tabletop SPIRIT using the same means.  Together with the success of Senet and Tabletop Gaming, this suggests that our enjoyment of board games as a physical experience is mirrored in reading physical magazines about analogue games and gaming.  Whether there is enough ongoing demand to sustain all these publications remains to be seen.

Senet Magazine
– Image by boardGOATS

Boardgames in the News: The Passing of the King of Catan

It is arguable that in the last forty years, the game designer, Klaus Teuber had the single biggest influence on the world of modern board games.  Certainly, he was among a small number of designers and industry professionals in the eighties and nineties that brought modern, Euro-style, designer games to a wider audience, ultimately making the hobby as popular as it is today.

Barbarossa
– Image by BGG contributor binraix

The first game he published was Barbarossa, in 1988.  According to the designer, it was inspired by Patricia McKillip‘s Celtic mythology themed Riddle-Master trilogy, in which wizards are devoted to the creation of riddles and riddle solving tournaments.  Players begin the game by making objects out of modelling clay.  They then take turns to move around the board with the spaces landed on determining actions:  players can gain points or clues, or take a guess as to what an object is to win more points.  Barbarossa was innovative and won the Spiel des Jahres Award that year, but although it was a critical success and has had several reimplementations since, it was not as popular nor as long-lived on the public’s gaming tables as some of Klaus Teuber’s later games.

The Settlers of Catan
– Image by boardGOATS

Barbarossa was quickly followed by Adel Verpflichtet (aka Hoity Toity) and Drunter und Drüber (aka Wacky Wacky West), both of which also won the “Red Poppel” Award, and Der Fliegende Holländer and Löwenherz which both won the Deutscher Spiele Preis.  The success of these winners paled into insignificance compared with 1995 Spiel des Jahres and Deutscher Spiele Preis winner, The Settlers of Catan (now simply known as CATAN) which has sold over forty million copies world wide.  The success of this fourth and final Spiel des Jahres winner meant Klaus Teuber could give up his career working for his company Teuber Dental-Labor and in 1998 he took up game design full time.  Although Klaus Teuber released over two hundred games and expansions in his lifetime, “Settlers” was effectively his final game as almost all his more recent releases were variants or expansions set in the world of Catan.

Klaus Teuber in 2017
– Image by Rogi Lensing

This week, it was sadly announced that Klaus Teuber, had passed away on 1st April aged seventy, after a brief, but severe illness.  He will be greatly missed by his friends and family, but has left a very positive mark on the world for the rest of us to appreciate for many years to come.

Boardgames in the News: The Best Game EVAR?!?!

BoardGameGeek is the largest and most comprehensive website dedicated to board and card games, with a database comprising nearly a hundred and fifty thousand games.  These games have a ranking based on ratings submitted by account holders.  While these rankings are obviously skewed by the characteristics of the contributors, the number one ranking game clearly has significance.  In the twenty-two years that the rankings have been in place, there have been just ten games to achieve the top rank, but as of today, there is an eleventh, with Brass: Birmingham taking the top spot from Gloomhaven.

Brass: Birmingham
– Image from boardgamegeek.com

Of these now eleven games, three held the top rank briefly, for a day or two only.  The first of these was The Game of Life, and it’s top rank was the result of a software bug when on 25th February 2006, a User gave it a rating of sixty-five thousand five-hundred and thirty-five out of ten.  Just over a year later, as an April Fool, another User encouraged his friends to give Monkey Auto Races a rating of ten.  With just three hundred ratings, this game went from unranked to number one overnight, only to plummet back down the rankings just a day or so later.  Three years later, the site owner pulled his own April Fool stunt and set the ranking equal to the data base number, making Die Macher number one for a day.

The list of eight genuine Number One Games and the date they first achieved the top ranking are:

Brass: Birmingham
– Image by boardGOATS