Category Archives: Other Events

Remembering Burgundy on his Birthday

Burgundy (also known as Mike Parker) was an Oxfordshire gamer who sadly passed away at the end of December 2021 and is much missed.  He would have been sixty-four on Saturday 27th August and a small group decided that we couldn’t let his birthday pass unmarked.  So, at the South Oxford Crematorium, in Garford (where his ashes had been scattered), six people met to remember him and set light to a 6 Nimmt! card in his honour. The idea was a nice one, however, it turned out that a lighter would have been better than matches in the slight breeze, and 6 Nimmt! cards are not as flammable as we thought:  Burgundy would have been highly amused watching or perhaps he was teasing us by blowing out the flames.

6 Nimmt!
– Image by boardGOATS

Eventually though, card number sixty-four was successfully burned, or rather charred (or at least most of it was), without doing too much damage to anybody’s fingers or setting fire to the tinder-dry countryside.  From there, the group went to The Fox in Steventon to honour Burgundy’s memory by playing some of his favourite games.  With six, the choices were limited without splitting into two groups, but one of Burgundy’s favourites was Ticket to Ride and the Team Asia expansion allowed everyone to play together.  It was a much tighter game than it had been earlier in the week and everyone played in the “Spirit of Burgundy” with lots of moaning when they picked up a card they didn’t want.  Team Purply-Black ran out the winners, just three points ahead of Team Pinky-Blue (who would have won had Pink let Blue take a chance and draw tickets on her last turn).

Ticket to Ride - Team Asia
– Image by Lilac

The group were going to squeeze in a quick game of 6 Nimmt! while waiting for food, but the cards (now one short of course) had barely been shuffled when food arrived.  Black, who missed out on on Ham, Egg & Chips at Burgundy’s wake, made up for it this time and then the group had to decide what to play next.  Bohnanza and 6 Nimmt! were options of course, but Green and Black were keen to play something heavier, though that would have meant splitting into two groups which somehow just didn’t seem right.  Concordia was another of Burgundy’s favourites and might have been an option with the Venus expansion, but that was moot as we didn’t have it.

Wingspan
– Image by boardGOATS

In the end, the group settled on Wingspan with the European expansion.  Although this only plays five, with two copies the group was able to make it work with an extra player.  This overpowers the “once per turn” (pink) cards, and leads to a lot of down time, but it felt the right thing to do for the occasion.  As a result of the slight unbalancing of the game, Blue got a lot of wheat, Green got an awful lot of worms, Pink and Purple Tucked a lot of cards, and Lilac was left at a bit of a disadvantage as she didn’t get a pink card at all.  Green was the eventual winner by some fifteen points, though it was very close for second with Blue just pipping Purple by a single point.  With the bar closing it was time to go home, but everyone felt that Burgundy would have approved, and would have enjoyed the evening too.

Mike Parker
– Image by Pushpendra Rishi

2nd December 2021 – boardGOATS do the Quiz

While Blue, Pink and Burgundy were waiting for their supper to arrive, Teal, Green and Lilac turned up.  Since Teal wasn’t staying for the quiz, the group decided to squeeze in a quick game of NMBR 9.  Although the game officially only plays four, we have two sets which means eight people can play together.  This is a game we have played quite a bit recently, largely because it is very quick to play and has almost zero set up time.  Everyone except Teal had played it before too, so a very quick explanation later and people were placing tiles.

NMBR 9
– Image by boardGOATS

The game is driven by a deck of cards each of which represents one of the tiles which are shaped like the numbers zero to nine.  The numbers are really important in the scoring as each is multiplied by the storey it is on, so the higher the number is, the more it is worth.  With some of the high scoring tiles coming out at awkward times, it felt like comparatively low scoring game compared with some of the recent efforts.

NMBR 9
– Image by boardGOATS

It might have been beginner’s luck, but Teal played a great game on his first attempt scoring eighty one, taking victory by six points from Blue with Green taking third.  Food had turned up towards the end, followed by Black, Purple and Pine, so once dinner had been dispatched there was time for a quick game of 6 Nimmt! before the Quiz.  This is one of our favourite games (and won the Golden GOAT award last Christmas), but we rarely play it with so many.

6 Nimmt!
– Image by boardGOATS

The game is really simple:  players simultaneously choose a card which are then placed in turn at the end of one of the four rows on the table.  Starting with the lowest value card, the cards are added to the row that end with the highest number that is lower than the card itself.  If a card is the sixth in the row, the player takes the first five into their scoring pile and the card instead becomes the first and only card in the row.  The player with the fewest “nimmts” is the winner.  This time, while Teal, Black and Pine were busy picking up cards Green, Pink and Purple were keeping it tight.

6 Nimmt!
– Image by boardGOATS

Pink and Purple tied on six with Green just one point behind.  Purple took victory in the end, with a quickly invented tie break (guess the number of the single left-over card).  There wasn’t time for another game and after Charles had been round with the pictures, we presented him and Anna with a signed wooden goat and a card to thank them for looking after us so well over the last nine years.  Next time we meet, the Jockey will be under new management.  In the meantime, we had the Quiz to focus on though.

6 Nimmt!
– Image by boardGOATS

Things started badly as we struggled with the picture round, usually a strength.  However, we took an early lead with a series of Perfect Ten rounds.  It couldn’t last, but by the time we got round to scoring the Pictures we had a healthy lead.  Getting all three anagrams helped (no “Orvilles” this time) and a fairly straightforward “Who am I” also went in our favour, finally resulting in victory.  The first time we did the Quiz (Christmas 2016) we won, but since then, despite coming close we’ve never achieved the same heights.  It was fitting therefore to bookend our attempts under Charles with a second win.  And we’ll put the winnings towards our unChristmas Dinner next time.

Quiz December 2021
– Image by boardGOATS

Learning Outcome: Winning is all the sweeter after a few near misses and the odd “Orville”.

17th Movember 2021 @ The Women’s Institute

Invited to introduce the Stanford-in-the-Vale Women’s Institute to the concept of modern board games, Blue and Pink took a pile of light games to the Village Hall.  After the obligatory rendition of William Blake’s Jerusalem, in tables of four, people were introduced to No Thanks!, Coloretto, Tsuro, Indigo, Riff Raff, Second Chance, Aber Bitte mit Sahne… and Just One.  Rather inevitably, the biggest success, however, was Boom Boom Balloon—it was quite a sight to see the middle aged ladies of the WI competing to make the biggest bang!

Boom Boom Balloon
– Image by boardGOATS

4th Movember 2021 – boardGOATS do the Quiz

We’d had so much fun last month, we decided to give the Jockey quiz another go, all the more-so since we came second last time and had hopes of going one better. First there was food though and that was followed by a quick game of NMBR 9.  This is nominally a four player game, but with a second copy, it can play more so all five, Blue, Pink, Green, Lilac, and Burgundy could all play together.  The game is a very simple tile laying and stacking game built round shapes made from the digits zero to nine.

NMBR 9
– Image by boardGOATS

The idea is that players can place tiles on top of other tiles so long as there is no “overhang”, and the higher numbered tiles are, the more they score.  This time, Blue managed to build a massive five layers, though it was placing a nine on her fourth layer that made the difference scoring twenty-seven points on its own and ultimately giving her clear victory with just under a hundred points.

NMBR 9
– Image by boardGOATS

The previous quiz had been so successful that Purple and Black joined the group along with Pine, just in time for the second game.  With only a little time and so many players, there were really only two options, and 6 Nimmt! was preferred to Saboteur.  6 Nimmt! is so simple, but so much fun, with players choosing simultaneously choosing a card and then discovering whether they will dodge disaster, drop someone else in it, or wind up picking up a pile of cards themselves.

6 Nimmt!
– Image by boardGOATS

We have played loads of 6 Nimmt! online over the last couple of years, mostly using the Professional variant, but feeling that the maths was beyond us this time without a computer to keep us inline, we eschewed that this time.  Instead, we played with our usual face-to-face variant where we play two rounds, each with half the deck.  This time it looked like Blue was going to carry on from NMBR 9, with a clear first round.  It is consistency that is key here though and her second round score put her out of the running.  Pink, Black and Lilac kept their first round scores to single digits, and with low second round scores it was really tight between Black and Pink.

6 Nimmt!
– Image by boardGOATS

Unfortunately for Black, Pink just edged it with a total of nineteen, three less than Black.  There wasn’t time for him to grieve, however, as Charles came round with the picture round for the quiz.  It turned out that Purple was particularly good at this, and we were confident before we found we’d got them all correct.  Sadly, we did less well elsewhere, not helped by failing to spot that “LICKED LOVE HURT” is an anagram of “ORVILLE THE DUCK”.  This was particularly galling as two members of the team had independently identified “the duck” as a possibility, but had moved on as “LIEDLOV” didn’t look like anything useful.

Quiz November 2021
– Image by boardGOATS

There was much hilarity, when Green confidently announced he knew that the item on the front cover of “Fifty Shades of Grey” is a mask, only to discover it is actually a tie.  Unfortunately, although we were in the running until the end, despite Pine working out that “RICOTTA SERVICES” is an anagram of “VICTORIA’S SECRETS”, we finished joint fifth with fifty-four points, six points behind the winners, “Blah Blah blah”.  Must do better next time, possibly at the village quiz on Saturday…

Quiz November 2021
– Image by boardGOATS

Learning Outcome:  “I ‘ate that duck…”

7th October 2021 – boardGOATS do the Quiz

There were five of us for food, and after he’d had a vat of disappointingly watery tomato soup at home, Pine joined the group to make six.  Once everyone had finished eating, there was a brief intermission while we discussed Cheddar Goats (“What, goats made out of cheese?!?!”), and we had a little over an hour before the Quiz was due to start.  Blue and Burgundy were keen to play Bohnanza, but Pink and Pine fancied something different so Green suggested Pick Picknic a simple little “push your luck” game based on chickens eating corn.

Pick Picknic
– Image by boardGOATS

It has been a very long time since we’ve played Pick Picknic, but the rules are not difficult.  At the start of each round, the six coloured farm yards are seeded with a random corn (worth one, two or three points).  Players then simultaneously choose a card from their hand and play it.  If their card is the only card of that colour and is a chicken, it gets all the corn.  If there is more than one chicken of that colour, they can either come to an agreement to share the corn, or fight for it.  If there is a fox amongst the chickens, the fox has a good feed and the corn remains till the next round.  If someone plays a fox card and there are no chickens, the fox goes hungry.

Pick Picknic
– Image by boardGOATS

Pick Picknic is a game in a similar vein to the popular Om Nom Nom.  Both games are based round the food chain with people playing animal cards in an attempt to feed their critters without them becoming food themselves.  The principal difference between the games is that Om Nom Nom has three separate food chains, while Pick Picknic only involves foxes chickens and corn.  However, effectively Pick Picknic has six separate chains as there are six different colours.

Om Nom Nom
– Image by boardGOATS

Further, in Om Nom Nom, everyone has a complete set of cards at the start and everyone plays through their deck during the game, whereas in Pick Picknic players have a hand of five cards drawn at random from a larger deck.  This makes the game slightly less deterministic, as players could hold any card in their hand.  Also, as players’ hands are constantly being replenished and the farm-yards are constantly being reseeded, the game feels more like it is constantly rolling onwards, reaching a point where people know some animals will inevitably go hungry.

Pick Picknic
– Image by boardGOATS

The random nature of the cards certainly showed themselves this time.  Pine had an endless string of foxes, most of which went hungry.  Blue ended up with some very fat chickens who took a lot of corn, and Pink played a handful of foxes, all of which turned out to be fantastic at stealing chicken from Farmer Boggis.  It didn’t take long to work through the bag of square corn, and then it was just the counting.  Blue had a huge pile of corn, but the only chicken she had caught was a “fleet fowl” which was actually worth minus two.

Pick Picknic
– Image by boardGOATS

That almost made the difference, as Blue and Pink were well clear of the others, but there was only three points in it, with Pink proving to be a very fantastic Mr. Fox.  There wasn’t long to think about it though as Charles came round early with the Quiz sheets.  Indeed we were one chip into a game of No Thanks!, when the picture round arrived, and then group had something even more important to worry about when the questions started.

Quiz October 2021
– Image by boardGOATS

It was clear we were very rusty as we had an awful first round.  Things got much better from there though as we delightedly demonstrated out knowledge of as diverse subjects as Dr. Who, sport and what Angela Raynor allegedly called a Tory MP.  As the Quiz progressed, we slowly crawled our way up the rankings from eighth out of nine to finish second, just one point behind the eventual winners “Buggle’s Buddies”.  It was close and we were left to rue a couple of unfortunate errors.  Still, there’s always next month.

Quiz October 2021
– Image by boardGOATS

Learning Outcome:  Nobody likes the team that wins the quiz.

Pink’s sPecial Party

It being a very special day for Pink, he decided he wanted to spend it playing games with friends and family at the Jockey.  The early arrivals set up PitchCar, including the new “Loop” expansion and others played Loopin’ Louis, Patchwork Express, Dobble and the surprise hit, Boom Boom Balloon.  Little-Lime won PitchCar (perhaps flicking talent runs in the family as Lime himself managed to complete the  loop at least three times), and almost everyone managed to lose Boom Boom Balloon at least once.  Late in the afternoon, a game of Scotland Yard was started with Pink as the fugitive, and finished almost before it was begun when he was quickly captured.  It was then restarted with Mrs. Lime as the fugitive and turned into an epic game that went on for a couple of hours with a brief break as people tucked into the buffet supper and amazing sticky-toffee pudding cake-desert provided by the Jockey Kitchen.

Boom Boom Balloon
– Image by boardGOATS

The evening continued with more games including No Thanks!, Finstere Flure (a.k.a. Fearsome Floors), Saboteur, …Aber Bitte mit Sahne (a.k.a. Piece o’ Cake) and Ice Cool.  The team of five eventually managed to corner Mrs. Lime, freeing up Pink to play his special request, Captain Sonar, which his team fittingly won, twice.  This was followed by a game of Ca$h ‘n Guns (it is always fun entertaining the bar staff by waving foam pistols about and threatening to shoot each other), before finishing with 6 Nimmt!, a game to match Pink’s socks.  It was a great day, and we all went home tired, but very happy, with Pink and Blue keen to thank everyone for sharing Pink’s sPecial day.

6 Nimmt!
– Image by boardGOATS

27th December 2018 – boardGOATS do the Quiz

As we meet at The Jockey every week, for the last two years, we’ve decided to enter a team for their Quiz Night between Christmas and New Year.  Blue, Black, Purple and Pink rolled up at 7pm to give them time to play some games before food at the advertised 8pm.  They’d just started a game of くだものフレンズ aka Fruit Friends, a little card drafting and set collecting game when Pine joined them.  It’s a quick little game so, Pine perused the menu while the others finished playing.  Fruit Friends was an Essen Special, picked up by Black and Purple on the last day of the fair this year.  We played it a few weeks ago and it went down really well, so we were keen to give it another outing.  Pink and Blue had missed out on that occasion, but it’s not a complicated game as it is essentially it is Sushi Go! with a twist in the card drafting stage which is based on the “I divide, you choose” mechanism.

Fruit Friends
– Image by boardGOATS

It was a really tight game with a two-way tie for second place between Blue and Pink.  Maybe it was Black’s additional experience, or perhaps he played better or was simply luckier, but he took victory by just two points with his total of sixty.  With that game concluded, but people needing time to consider their food options, we opted for a quick five-player game that everyone knows, No Thanks!.  Despite having played it before, Purple wanted a reminder of the rules:  take the card, or pay a chip to pass the problem on—the person with lowest face-value total is the winner.  The catches (which are what make the game clever of course), are that for runs, only the lowest card counts, but nine out of the thirty-three cards are removed from the deck at random adding a sense of jeopardy.

No Thanks!
– Image by boardGOATS

Perhaps Purple didn’t get the rules, or maybe it was a combination of bad luck and perhaps over-reached herself, or even an extreme gamble that didn’t pay off, but holding both the thirty and the thirty-five was always going to be a difficult gap to bridge.  Adding cards in the twenties made it even worse and despite holding almost half the chips at the end of the game she managed what was possibly an epic top-score of eighty-six—quite some distance from Blue’s winning score of sixteen.  Black who finished second with twenty points commented, “Second place is a good place to be.”  By this time food had been ordered and the question was whether there would be time to play again.  Of course, as soon as we began, inevitably food arrived, so the rest of the game was played between bites of pizza, tagliatelle and avocado salad.

No Thanks!
– Image by boardGOATS

This second game was much, much closer.  Purple got it right this time with what might otherwise have been a winning score of seven and was just pipped by Blue with six.  It wasn’t to be for either of them though, as Black managed the extremely rare feat of finishing with a negative score.  It’s not the first time we’ve seen it, but last time was a while ago, nearly two years ago in fact, when Magenta also finished with minus one.  With the game over, people focused on finishing off their food and then there was just time for a trip to the bar before the Quiz started.  We managed a satisfactory eight in the first round and full-house in the second; the picture round started well too (“We all adora Kia Ora”), but petered out towards the end.  We got all three of the anagrams (including “Frosty the Snowman” and “Puppet on a String”) and got the Who-am-I? on the third try (William Webb-Ellis) which put us in a strong position, but sadly it was not strong enough to make up for the round where we failed to get more right than wrong, and we ended up with a creditable total of fifty-seven points.  That gave us second place (“a good place to be, but not as good as first”), six points behind the winners, the team At the Bar.

Quiz December 2018
– Image by boardGOATS

After a bit of chit chat about “Monster Games” and New Year, there was still time for one more game and, since Pink had dodged Bohnanaza at the Christmas party, it was only right that he should have the chance to play it once more in 2018.  We’ve played this game loads, but although he clearly enjoys himself at the time, Pink always claims to dislike it.  This is odd as he owns more copies than anyone else including English, Spanish, German, and Dutch language copies as well as a special limited edition with “fan” artwork.  With everyone so familiar with the rules, it should have been quick to start except that the version Pink had with him was the Spanish edition.  The basic rules weren’t a problem, but the set up varies with player count and Blue’s linguistic skills were sorely tested as a result.  The game was very close with a four way tie for second place (certainly not a bad place to be).  Ironically, first place, by just one point, went to Pink, so he won’t be able to argue that he’s rubbish at Bohnanza any more.

Bohnanza
– Image by boardGOATS

Learning Outcome:  Second is a good place to be, but first place is better.

28th December 2017 – boardGOATS do the Quiz

As we meet at The Jockey every week, last year at Christmas we decided to enter a team for their Quiz night between Christmas and New Year.  We didn’t have a large team, but Blue, Pink, Pine, Violet and Violet’s mum were in attendance and had managed to win for the GOATS at the first attempt.  Flushed with that success, we decided to give it a go this year too. This time there were seven of us with Pine bringing along his mate, Azure.  As before, we booked a table for 8pm and, as usual, pizza was largely the order of the day with a burger, tagliatelle and scampi for those who decided not to follow the tradition.  While we were waiting for food to arrive, Green asked whether Red was going to be about over Christmas as he had some Gruyère for her. Unfortunately Azure misheard and asked who Trevor was.  Much hilarity ensued as Pine got himself in a terrible mess explaining who Red was and why he thought she wouldn’t be interested in someone called Trevor, but would love a block of cave-aged cheese!  To spare his further blushes, someone quickly suggested we played a game, which seemed like a good idea.  With so many people and so little time, the choice was limited, so we went with Tsuro.

Tsuro
– Image used with permission of BGG contributor aleacarv

Tsuro is a very simple game to teach and play, and, although it has nasties such as player elimination, it is so quick to play that these things don’t really matter.  The idea is that each player has a “Stone” which starts on a marker at the edge of the board and a hand of three tiles.  On their turn, the active player then places a tile on the next square in such a way as to create a path in front of the stone.  They then move their stone (and any others affected) along the path to the new end.  The game continues with players taking turns to place tiles and move stones trying to keep their stone on the board and avoid colliding with any other stone; the last stone left is the winner.  This time, it was a cagey start as everyone was very careful.  It wasn’t until the draw deck had been depleted, that the first players were eliminated, with Pine  forced to play a tile that caused him to collide with Blue removing both from the game.  Purple and Azure were next leaving three players until Black was forced to take himself off the board and Green with him, leaving Pink the sole survivor.

Tsuro
– Image used with permission of BGG contributor kilroy_locke

While we were eating Green asked about the “Monster Games” session the night before.  The evening had started with Kingdomino, and included NMBR 9, Azul and 6 Nimmt!.  The highlight had been El Grande, however, a game that we enjoyed on a previous “Monster Games” session.  This time, however, we decided to add the Grand Inquisitor & the Colonies expansion.  This adds an extra couple of elements to the game (but still no Portugal, much to Pink’s disgust).  Both Blue and Black quite liked the Grand Inquisitor component and would happily play with it again, but neither were very keen on the Colonies aspect, despite the fact that Blue had been able to use it to great effect towards the end of the game.  Pine had the last word on the subject though when he commented that he’d found it amusing that everyone had known before the start that Black and Blue were competing for first place, while everyone else was trying to avoid coming last.  It was perhaps just as well that the landlord chose that moment to hand out the paperwork for the picture round…

El Grande
– Image used with permission of BGG contributor kilroy_locke

We started off badly, but quickly improved with a perfect score in the second round.  We maintained steady progress, but the team that beat the “Eggheads” would take some catching.  As the Quiz progressed it was clear that we would need a really good score in the “Who Am I?”, anagram and picture rounds to be in with a chance.  We got all three anagrams, but the “Who Am I?” was a bit of a disaster as we worked out who it was (“the big bloke from The Chase“), but couldn’t remember his name.  It turned out that that was actually enough information, but we only found that at the very end, so only got one point (his name is Mark Labbett).  Although we put in a reasonable picture round, it wasn’t good enough to make up the difference and we finished in a respectable second place.

Quiz December 2017
– Image by boardGOATS

With the Quiz over, we reverted to what we do best and went back to playing board games, or in this case, a dice game, as we finished the evening with Las Vegas.  The game itself is a very simple betting game.  Players begin their turn by rolling their dice and then assign some of them to one of six casinos (one for each dice face) each of which has a jackpot drawn at random from a deck of money.  Players must place all the dice displaying one number to bet on the casino of that number, and when done, play passes to the next player.  Once everyone has placed all their dice the player who placed the most dice on a casino takes the highest value currency card, with the person in second place taking the next and so on. The really clever bit is that before any money is handed out, any “draws” are removed.  This leads to a lot of barracking when dice are played as opponents try to encourage the active player to choose their favoured option.

Las Vegas
– Image used with permission of BGG contributor ckirkman

As usual, we included the Big Dice from the Boulevard expansion and the Slot Machine mini-expansion from the 2015 Brettspiel Advent Calendar.  The large dice are double weight and count as two in the final  reckoning.  The Slot Machine acts like a seventh casino, except that it can hold dice of any number, but dice of each number can only be added once (though a player must add all the dice they have of that number).  Since we play the game unusually slowly, we generally stop after just three rounds rather than the four recommended in the rules, and today was no exception.  Reducing the number of rounds meant that everyone had to make each round count to stay in the running, especially in such a close game.  Three players took over $300,000, with Green just $10,000 ahead of Black.  It was Blue who finished first, however, thanks largely to her judicious use of the slot machine which ensured a healthy return in the first two rounds.  And with that, it was home time for everyone, including Trevor the Cheese.

Las Vegas
– Image by boardGOATS

Learning Outcome:  Shy bairns get nowt.

Spring 2017 Oxford Meeples Big DoG

On Saturday, April 29th, Oxford Meeples is opening the doors of Wolvercote Village Hall to the general public once more and inviting people to join them for of their quarterly Big Days of Gaming.  As usual, the Oxford Meeples will be bringing a large number of their games, but everyone is welcome to bring their own as well.  The hall opens at 10 am with gaming starts from about 10.30 am and continuing ’til late.  Entry is free, although donations towards rent of the hall and refreshments are always appreciated.  Children are welcome so long as they are accompanied by an adult.  Several of the GOATS have committed to going, but final numbers will no doubt depend on other commitments (and the weather!) as usual.

Oxford Meeples Spring DoG '17
– Image from oxfordmeeples.org

Winter 2017 Oxford Meeples Big DoG

On Saturday, February 4th, Oxford Meeples is again opening the doors of Wolvercote Village Hall to the general public once more and inviting people to join them for another Big Day of Gaming.  As usual, the Oxford Meeples will be bringing a large number of their games, but everyone is welcome to bring their own too.  The hall opens at 10 am with gaming starting from about 10.30 am and continuing ’til late.  Entry is free, although donations towards rent of the hall and refreshments will be appreciated as always.  Children are welcome when accompanied by an adult.  Several of the GOATS are hoping to attend, but that will depend on weather and other commitments.

Oxford Meeples Winter DoG '17
– Image from oxfordmeeples.org